Tag Archives: EVE Online


Google+, Twitter, Facebook: the new capitals of crowdsourcing?

Posted on by Tommaso De Benetti

Share A few days ago I was instructed by our Dear Leader , Ville Miettinen, to figure out Microtask’s strategy for Google+. Luckily for me, Google hasn’t actually released any proper business profiles just yet. In fact, the Mountain View giant is actively deleting profiles of companies, websites and other commercial upstarts trying to get their brands on G+.

Denied the …

Tags: crowd crowdsourcing dilbert Facebook google microtask microwork Online Communities Social network Twitter Ville Miettinen

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Africa online 2011: The mobile continent

Posted on by Ville Miettinen

… laptops, comfy chairs and strictly no dress code. The physical space is also a gateway to a wider, online community of developers, funders, clients and programmers – all keen to explore the commercial possibilities of Africa’s mobile and web revolution.

Speed limits

Last year, in a blog covering Africa, we wrote about the challenges facing the budding tech industry: corrupt governments, instability, lack of infrastructure and lack of basic resources. One year on, and these problems …

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Online brands: Everything you expected?

Posted on by Ida Hakola

… It is only now that I’ve realized that each brand also has a sort of expectation value – both online and in the real world. For example, when I buy my favorite ice cream brand from the store – a much more reliable source of satisfaction than a deck of cards – I have a very clear idea of what I’m expecting from it. Naturally I have some expectations for the product’s online brand too. And it is here that I often find myself disappointed.

The reason is that I expect more online. I …

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IGI 2010: The Future is Bright

Posted on by Ville Miettinen

… an important role in the distributed work industry. Microwork will be seamlessly integrated into online games, both to monetize them and improve the game itself.

Instead of getting out a credit card to pay for a virtual cow, players of Farmville, for example, could perform tiny, game-like tasks. The tasks will not feel like work or detract from the gaming experience. Distributed work could also be used to enhance the Artificial Intelligence of non-player characters in MMO games. In this …

Tags: Betware CCP distributed work EVE Online Gogogic Icelandic Gaming Industry microtask microwork Mindgames MMO Pablos Holmen The IGI Conference 2010 Vikings of Thule

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When worlds collide

Posted on by Tommaso De Benetti

… and mobile interfaces) in a coherent gameplay experience remains unsolved.

Adam Dust and Eve

This evolution in mobile gaming is occurring at a time when exciting advances are being made in the varying the scale of gameplay. For those of you still reading who are not gamers, you may not have heard of the much celebrated – at least in gaming circles – EVE Online. Developed by CCP of Iceland, Eve Online is a MMOG (massively multi-player online game), with one of the most …

Tags: Atli Már Sveinsson CCP Dust 514 EVE Online Mass Effect Microsoft MMO Nintendo DS Pokemon Sega Dreamcast

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