Tag Archives: Anti-submarine warfare


War Games (or how the US military learned to love the crowd)

Posted on by Ville Miettinen

… elements

Finally, this April, DARPA waded into the deeper waters of crowdsourced gaming. The Anti-Submarine Warfare Continuous Trail Unmanned Vessel or ACTUV Program is a project to build an automatic submarine-tracking drone. DARPA has asked the crowd to help refine ACTUV’s software by playing a tactics simulation game. In the game players navigate a virtual drone through various scenarios: targeting enemy ships, hiding from commercial traffic, trying to avoid accidentally surfacing …

Tags: ACTUV Anti-submarine warfare crowd crowdsourcing Dangerous Waters DARPA microwork NASA Philip K Dick Submarine United States

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Search me: what Mad Men and brave moles can do for historical records

Posted on by Ville Miettinen

Ever since we began helping the National Library of Finland correct mistakes in its old newspaper archive, I have noticed myself developing a slightly anti social interest in historical texts. I say ‘anti social’ because of its effect on conversation: what I have found is that while most people claim to be interested in history, the best way to get unwanted guests to leave …

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Crowdfunding donations: Is giving me your money a good idea?

Posted on by Tommaso De Benetti

When people ask me “What’s your dream holiday?” I usually lie to them. I say some exotic holiday destination that makes me sound normal. I don’t say space or the moon or the bottom of the sea, because I’m nervous it might make me sound like a dreamer or full of myself. Which I am (not).

But the truth is I am a lot like Richard Branson, Ashton Kutcher and James …

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Could crowd-driven think tanks be weapons of mass instruction?

Posted on by Ville Miettinen

What comes to mind when you hear the phrase ‘think tank’? A passionately engaged team of experts, using their knowledge to shape the social discourse? A bunch of overeducated technocrats with no experience of the real world, dictating our futures? A telepathically-operated war machine?

Whatever your opinion, think tanks – or policy research units – are everywhere, …

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Heather Chaplin: gamification’s worst nightmare?

Posted on by Tommaso De Benetti

This year has been huge for gamification. Barely a day passes without another story about it in the media, with its champions enjoying so much exposure to the spotlight they had suntans long before summer. We were no exception. Here on the blog we’ve already covered the topic from several angles: sometimes with unashamed enthusiasm (for example here , here and here ) and …

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