Tag Archives: Carnegie Mellon University

Science and the “Nobel” art of gaming

Posted on by Tommaso De Benetti

… Alzheimer’s and AIDS.

Refusing to be out-innovated by mere protein professors, geneticists at Carnegie Mellon and Stanford University have created EteRNA. EteRNA is another folding game: this time the goal is to help create the first large-scale library of synthetic RNA designs (which sounds like you’re studying for a PhD as opposed to playing a puzzle game ).

It doesn’t take a genius to see that gamification is getting a totally new crowd interested in scientific experiments. So …

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Read all about it! Crowd makes the news

Posted on by Ville Miettinen

… Giles and MacGregor Campbell, have begun an experiment in collaboration with researchers from Carnegie-Mellon University (“collaboration” as in the researchers do the work and the journalists blog about it). The aim is to

“try and create an automated system for producing quality journalism using Mechanical Turk’s army of untrained workers”.

In practice, this means seeing if Turkers can produce a coherent 500-word scientific article – like something you’d find in Wired …

Tags: Amazon Mechanical Turk AOL Arianna Huffington Carnegie Mellon University Charlie Sheen crowd crowdsourcing crowdsourcing platform Demand Media distributed work Huffington Post Journalism microwork

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Breakfast of Champions – Jesse Schell talks about how games will dominate our lives in the future

Posted on by Ville Miettinen

… with its own computer, games, wifi and motion sensors.

Or so says Professor Jesse Schell of Carnegie Mellon University, in a recent presentation at DICE 2010. In a jam-packed 27 minutes, Schell looks at surprising recent trends in the gaming industry, including the enormous popularity and profitability of Farmville, Club Penguin, Webkinz, MafiaWars, Guitar Hero and consoles such as the Wii and Wii Fit. Driving the success of these games are what he calls “psychological …

Tags: Carnegie Mellon University Club Penguin DICE Farmville Guitar Hero iPhone Jesse Schell MafiaWars Webkinz weight watchers Wii Wii Fit

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See hear: crowdsourced subtitles for everyday life

Posted on by Ville Miettinen

… absolutely nothing to do with an incredible piece of subtitling software in development at the University of Rochester.

I see what you mean

The software was created to provide deaf people with real-time subtitles for everyday life. Currently, deaf people are forced to rely on expensive professional transcribers, who are only available at certain times. The Rochester research team, led by Walter Lasecki, instead rely on Mechanical Turk users to provide live translation for a fraction of …

Tags: Amazon Mechanical Turk George Lucas Mechanical Turk Scribe Star Trek subtitles Universal Translator University of Rochester

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Rate me baby one more time: crowdsourcing the perfect song

Posted on by Ville Miettinen

… queuing overnight for the chance to hear Loop 81 performed live. However, the researchers from Carnegie Mellon are not only interested in creating the perfect song. The project also provides useful data on the way individual taste and preference affects group decision making. This is a key area for future crowd research, as crowds grow larger and incorporate members from many different cultures.

More and more research is revealing the delicate balance at the heart of the “wisdom of …