Tag Archives: Chris Sacca

Predicting the Facebook IPO: The crowd gets it wrong

Posted on by Ville Miettinen

… . The site was created in response to a suggestion by venture capitalist Chris Sacca that someone should create a forum where pundits could register their predictions before the big day. Although share markets are notoriously irrational, in a way it makes a lot of sense. Who better to predict something based on the whims of a crowd than a crowd?

When voting closed, a total of 2,261 Twitter users had predicted a price of $54. This was nearly $16 above the first day …

Tags: Chris Sacca crowdsourcing Facebook Facebook IPO FacebookIPODayClosingPrice.com Initial public offering Mark Zuckerberg microtask microwork Prediction Twitter

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Ancient Lives: crowdsourcing makes history (but will it last?)

Posted on by Ville Miettinen

… Nazis ).

Although the scrolls are written entirely in Ancient Greek, Ancient Lives director Chris Lintott insists this shouldn’t deter the crowd: “You don’t need to know Greek… you can transcribe these texts letter by letter. It’s just pattern recognition.”.

Goodwill hunting

Hang on a second, pattern recognition? What happened to discovering lost civilizations and unlocking secret histories? Ancient Lives might sound glamorous, but the reality is scroll after scroll …

Tags: Ancient Egypt Ancient Greek Chris Lintott crowd crowdsourcing Egypt Indiana Jones microwork Oxford University Oxyrhynchus

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Free from the chains: how crowdfunding is changing game development

Posted on by Tommaso De Benetti

… a similar level of excitement.

Should traditional publishers now fear the rise of niches? Could Chris Anderson’s The Long Tail theories somehow also apply to a big-bucks market like gaming? But most importantly, is funding shifting from the deep pockets of the “elite” to the not-so-deep-pockets of a vast crowd of gamers who want to be included in the decision process?

It’s maybe a bit early to pop the champagne, as consumers are not blindly funding projects just to send signals …

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Ghost in the machine: crowdsourcing the meaning of life

Posted on by Tommaso De Benetti

… in other areas.

If the world of videogames has an “I have a dream” man, it is surely Chris Crawford. Already well known for his foresight, in 1992 Crawford made a dramatic speech, where he outlined his dream of using videogames for artistic expression (and talked about dragons a lot). When he finished this speech he drew a sword and stormed out of the conference, leaving the traditional videogames industry forever. (Apparently this is how people who think about videogames all …

Tags: chris crawford crowdsourcing intelligence distributed work emotions game geisterfahrer gravitation human indie intelligence jason roher motivations personality primrose sleep is death


Flattery will get you everywhere

Posted on by Tommaso De Benetti

… attention than is possible in a short blog post (if interested I suggest taking a look at what Chris Anderson and Matt Mason have said about these issues). Putting aside the grumbling arguments of established content producers – who are yet to figure out a workable business model for the broadband age – free-for-all content also makes life difficult for those smaller, perhaps not strictly commercial, producers.

Recently some friends of mine, along with about fifty other people …