Tag Archives: esp game
Madmen join the game
March 20, 2010… spend a large portion of your free time fighting wars, racing cars or shooting monsters in a video game. In which case, you’ll have to take my word for the fact that just as in the real world, advertising is now pervasive in the virtual world of video games. While I’m not that avid a gamer anymore (I’ve spent the last 15 years in the games industry, and – like dealers of non-virtual drugs – I don’t get high on my own supply), my annual pilgrimage to the Game Developers Conference …
Tags: Coke EA Sports games GDC GDC2010 In-game advertising MMO obama Pepsi Sarah Palin
Coke, EA Sports, games, GDC, GDC2010, In-game advertising, MMO, obama, Pepsi, Sarah Palin | 1 CommentGames at the museum: Mia Ridge interview
October 12, 2011… out from her busy speaking schedule, Mia told us how and why museums should be raising their game:
How did you first become interested in crowdsourced gaming?
As a kid I was intrigued by museums and also loved playing early computer games and made-up adventure games. I heard about “games with a purpose” a few years ago, then during my Masters degree in HCI I started thinking about applying crowdsourcing games to the problems faced by museums online.
Museums have vast, …
Tags: BrooklynMuseum crowd crowdsourcing GalaxyZoo game design History microwork Museum Museum Resources Powerhouse Museum
BrooklynMuseum, crowd, crowdsourcing, GalaxyZoo, game design, History, microwork, Museum, Museum Resources, Powerhouse Museum | 1 CommentHeather Chaplin: gamification’s worst nightmare?
August 4, 2011… public healthcare for the zombies”). Back in 2009, she made big waves at GDC when she accused game-developers of being “a bunch of stunted adolescents” . Her views on gamification are equally controversial. In an article published in Slate earlier this year, Chaplin claimed that (despite her epic enthusiasm) Jane McGonigal is not advocating any concrete change but only a change in perception: adding game mechanisms to reality just to simulate feelings of satisfaction. In …
Tags: crowd crowdsourcing game design game mechanics games Gamification jane mcgonigal microwork new york times Non-game Video game videogame
crowd, crowdsourcing, game design, game mechanics, games, Gamification, jane mcgonigal, microwork, new york times, Non-game, Video game, videogame | Leave a commentRookie or real player? The rise of Seth Priebatsch
June 22, 2011Share He’s 22, he wears a lot of orange and he wants to build a game layer on top of the world. I’m talking, of course, about Seth Priebatsch. Founder and “chief ninja” of location-based gaming service SCVNGR, Priebatsch is the media’s favorite gamification geek. Back in March he gave a popular SXSW keynote speech and since then the blogs, articles and TV spots just keep on coming.
Journalists are clearly hypnotized. But does this “proud …
Tags: crowd crowdsourcing distributed work foursquare game mechanics Groupon LivingSocial microtask microwork san francisco SCVNGR Seth Priebatsch SXSW
crowd, crowdsourcing, distributed work, foursquare, game mechanics, Groupon, LivingSocial, microtask, microwork, san francisco, SCVNGR, Seth Priebatsch, SXSW | Leave a commentGaming the system: how rewards affect performance
April 28, 2011… Share Sometimes the simplest things are the hardest to define. Everyone knows what a game is, but agreeing on a definition is another story. Wikipedia’s no-nonsense entry defines a game as: “structured playing, usually undertaken for enjoyment…with goals, challenges, rules and interactions.” Jesse Schell is somewhat more fun, saying it is simply “a problem solving activity, approached with a playful attitude”.
Although not mentioned in these definitions, a …
Tags: crowd crowdsourcing eBay game game design game mechanics Gamification Jesse Schell microtask microwork Stack Overflow Wikipedia
crowd, crowdsourcing, eBay, game, game design, game mechanics, Gamification, Jesse Schell, microtask, microwork, Stack Overflow, Wikipedia | 2 Comments← Older posts









