Tag Archives: feedback


Is feedback the new Tower of Babel?

Posted on by Tommaso De Benetti

… any game likely to build a fan base.

During the speech he stressed how Insomniac monitors player feedback on games, and places great emphasis on it during the pre-production phase of sequels and new IPs. This feedback comes in two forms: automatically generated statistics (why one weapon is more popular than another, how many players got stuck in a specific level, why everyone tends to choose the same four characters from a list of thirty), and the opinions or gut feelings of users and …

Tags: analysis community feedback games Ray Schneider sentiment Sonic the Hedgehog

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Live Aid – giving the crowd more feedback

Posted on by Ville Miettinen

… signalled by demand. The invisible hand allocates resources accordingly. But when it comes to aid, feedback from the poor on the ground has little way of reaching the governments and donors – even those that attend festivals like Live 8.

A related and even more obvious point is that handouts alone will not eradicate poverty. Unfortunately, the private investment required for sustainable development has largely bypassed Africa because of perceived instability (this is changing, with help …

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Games at the museum: Mia Ridge interview

Posted on by Safia Bhutta

… In my research, I found invoking the magic circle and providing simple tasks with immediate feedback often help “reluctant gamers” get started. People also love knowing exactly how playing a game will help a museum.

There’s a lot of debate about “gamification” at the moment and, personally, I’m a little wary of the term. Museums have so much cool stuff to share with the public that I really hope they don’t resort to cheap gimmicks. Helping museums find the best research …

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Ancient Lives: crowdsourcing makes history (but will it last?)

Posted on by Ville Miettinen

… lets the site down slightly, I think, is the rather basic user engagement and lack of any real feedback system. Aside from the satisfaction of helping out, the only reward for transcribing a scroll is (wait for it)… another scroll to transcribe. In my (admittedly biased) opinion, a few game-mechanics – for example some structured levels and rankings – could give volunteers the extra motivation to spend longer on the site, and return later for more.

Crowdsourced research is fast …

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Twitter Predictions: the future is just 140 characters away

Posted on by Ville Miettinen

… tweets or double-check machine accuracy by re-analyzing random tweet samples. Plus crowd-generated feedback could be used to train and improve language-processing software.

With a little imagination, the possibilities of “Twitter mining” are endless. From advertisers tracing tweet product recommendations, to politicians pre-testing reactions (positive, negative, incurably cynical), to government policies. One prediction I’m prepared to make is that the future will hold a lot more …

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