Tag Archives: GalaxyZoo
October 12, 2011
… which makes it easy to design games around their objects. Digitalkoot looks like fun too, and GalaxyZoo and FoldIt have lots of fans.
Do you have any advice for museums considering “gamification”?
I’d love to see more museums making crowdsourcing games because they’re a great way to engage audiences. With crowdsourcing, the trick is finding tasks that give you the data you need, while matching the skills and abilities of your audience. Csíkszentmihályi’s concept of …
Tags: BrooklynMuseum crowd crowdsourcing GalaxyZoo game design History microwork Museum Museum Resources Powerhouse MuseumBrooklynMuseum, crowd, crowdsourcing, GalaxyZoo, game design, History, microwork, Museum, Museum Resources, Powerhouse Museum | 2 Comments
February 15, 2012
People are strange. We look for faces and animals in clouds, we spot Michael Jackson in a greasy roasting dish, and we pay tens of thousands of dollars for pieces of toast that resemble the Virgin Mary (personally, I think it looks more like Michael Jackson, but I admit that I am not a qualified toast inspector).
This compulsion to find meaningful images in random …
November 11, 2010
For the past few nights, my life has contained far more protein than normal. I’m not talking about the variety best cooked medium-rare on a barbecue, but the brain-food found in the science-meets-crowdsourcing game Foldit .
You got to know when to hold it; know when to foldit
Foldit is a free, online protein-folding game. Players tweak, shake and wiggle chains of amino …
June 4, 2010
I checked my watch again. Every second that ticked by fed my doubt. I should have been in bed.
Finally, a set of headlights rounded the corner. “Didn’t think you were going to come” I whispered, as Tuomas hopped off his bike. It was 3am on a Tuesday morning. The street was silent and dark. “Couldn’t miss a once-in-a-lifetime opportunity” he replied, …