Tag Archives: game mechanics
March 20, 2010
… spend a large portion of your free time fighting wars, racing cars or shooting monsters in a video game. In which case, you’ll have to take my word for the fact that just as in the real world, advertising is now pervasive in the virtual world of video games. While I’m not that avid a gamer anymore (I’ve spent the last 15 years in the games industry, and – like dealers of non-virtual drugs – I don’t get high on my own supply), my annual pilgrimage to the Game Developers Conference …
Tags: Coke EA Sports games GDC GDC2010 In-game advertising MMO obama Pepsi Sarah PalinCoke, EA Sports, games, GDC, GDC2010, In-game advertising, MMO, obama, Pepsi, Sarah Palin | 1 Comment
June 13, 2012
… maybe?). Read on bearing this in mind.
My main vice is Magic: the Gathering, a role-play card game where players are magically-dueling wizards. The only game pieces are cards which represent classical magic spells like fire blasts and enchantments. Like I said, I’m a geek.
What does this have to do with crowdsourcing? Well, about 10 years ago, the company that makes this game turned to its fans the players, and for the first time said “ you make a card ”. What followed was …
Tags: Card game crowdsourcing games Geek iPad Magic Magic the Gathering microtask Trading Card GamesCard game, crowdsourcing, games, Geek, iPad, Magic, Magic the Gathering, microtask, Trading Card Games | Leave a comment
January 23, 2012
… . Two award-winning cookery writers.
. One eager food-loving crowd.
. A sprinkling of game mechanics.
Mix them all together and what do get? Answer: Food52. Founded in 2009 by New York Times journalists Amanda Hesser and Merrill Stubbs, the site is described as a “social hub for people who love to cook”. As well as debating burning culinary questions (just how do you make a vegan omelet?), Food52 runs regular crowdsourced recipe contests. Members of the community submit …
October 12, 2011
… out from her busy speaking schedule, Mia told us how and why museums should be raising their game:
How did you first become interested in crowdsourced gaming?
As a kid I was intrigued by museums and also loved playing early computer games and made-up adventure games. I heard about “games with a purpose” a few years ago, then during my Masters degree in HCI I started thinking about applying crowdsourcing games to the problems faced by museums online.
Museums have vast, …
Tags: BrooklynMuseum crowd crowdsourcing GalaxyZoo game design History microwork Museum Museum Resources Powerhouse MuseumBrooklynMuseum, crowd, crowdsourcing, GalaxyZoo, game design, History, microwork, Museum, Museum Resources, Powerhouse Museum | 2 Comments
October 6, 2011
… would try launching another free music streaming service…
All you have to do is… Play the game
Executives at MOG clearly disagree. As hip/geeky readers will know, MOG is not really new – the service first appeared in 2009. Until recently however, listeners paid $5 per month to access MOG’s 11 million tracks. Now the service has turned freemium and is (currently) ad-free. So what’s the catch? In a word: gamification.
It works like this: you sign up to MOG and get a full …
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