Tag Archives: game mechanics


Madmen join the game

Posted on by Ville Miettinen

… spend a large portion of your free time fighting wars, racing cars or shooting monsters in a video game. In which case, you’ll have to take my word for the fact that just as in the real world, advertising is now pervasive in the virtual world of video games. While I’m not that avid a gamer anymore (I’ve spent the last 15 years in the games industry, and – like dealers of non-virtual drugs – I don’t get high on my own supply), my annual pilgrimage to the Game Developers Conference …

Tags: Coke EA Sports games GDC GDC2010 In-game advertising MMO obama Pepsi Sarah Palin

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What Wizard Battles Can Teach Us About Crowdsourcing

Posted on by Seth W

… maybe?). Read on bearing this in mind.

My main vice is Magic: the Gathering, a role-play card game where players are magically-dueling wizards. The only game pieces are cards which represent classical magic spells like fire blasts and enchantments. Like I said, I’m a geek.

What does this have to do with crowdsourcing? Well, about 10 years ago, the company that makes this game turned to its fans the players, and for the first time said “ you make a card ”. What followed was …

Tags: Card game crowdsourcing games Geek iPad Magic Magic the Gathering microtask Trading Card Games

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Food52: a recipe for crowdsourcing success?

Posted on by Ville Miettinen

… . Two award-winning cookery writers.

. One eager food-loving crowd.

. A sprinkling of game mechanics.

Mix them all together and what do get? Answer: Food52. Founded in 2009 by New York Times journalists Amanda Hesser and Merrill Stubbs, the site is described as a “social hub for people who love to cook”. As well as debating burning culinary questions (just how do you make a vegan omelet?), Food52 runs regular crowdsourced recipe contests. Members of the community submit …

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Games at the museum: Mia Ridge interview

Posted on by Safia Bhutta

… out from her busy speaking schedule, Mia told us how and why museums should be raising their game:

How did you first become interested in crowdsourced gaming?

As a kid I was intrigued by museums and also loved playing early computer games and made-up adventure games. I heard about “games with a purpose” a few years ago, then during my Masters degree in HCI I started thinking about applying crowdsourcing games to the problems faced by museums online.

Museums have vast, …

Tags: BrooklynMuseum crowd crowdsourcing GalaxyZoo game design History microwork Museum Museum Resources Powerhouse Museum

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MOG: the day the music gamified

Posted on by Ville Miettinen

… would try launching another free music streaming service…

All you have to do is… Play the game

Executives at MOG clearly disagree. As hip/geeky readers will know, MOG is not really new – the service first appeared in 2009. Until recently however, listeners paid $5 per month to access MOG’s 11 million tracks. Now the service has turned freemium and is (currently) ad-free. So what’s the catch? In a word: gamification.

It works like this: you sign up to MOG and get a full …

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