Tag Archives: Gamification
June 18, 2012
… of crowdsourcing, and reveals the incredible range of applications for collective reasoning, gamification and human computing.
To start with, we have partnered with Publification.com to make Short Stories About Tiny Tasks fully readable on every kind of mobile and desktop browser. This edition comes with some cool social features, so please feel free to share it and join the conversation. You can also download a generic ePub version. Shortly, we will also make it available from …
January 12, 2012
… the “ Shredder Challenge ” had five challenges of increasing difficulty. In a clever bit of gamification, each document consisted of a puzzle that could only be solved when the document had been stitched back together. Entrants won the prize by being the first to submit all the correct puzzle answers.
“All your shreds are belong to U.S.” was the meme themed team that got their entries in ahead of everyone else and a full two days before the deadline. The team of only three San …
October 12, 2011
… GalaxyZoo and FoldIt have lots of fans.
Do you have any advice for museums considering “gamification”?
I’d love to see more museums making crowdsourcing games because they’re a great way to engage audiences. With crowdsourcing, the trick is finding tasks that give you the data you need, while matching the skills and abilities of your audience. Csíkszentmihályi’s concept of flow and the idea of the magic circle are both really useful when thinking about crowdsourced …
October 6, 2011
… the service has turned freemium and is (currently) ad-free. So what’s the catch? In a word: gamification.
It works like this: you sign up to MOG and get a full free “tank” of music. As you listen the tank empties. To refuel, you do tasks like “making friend referrals, creating and sharing playlists and exploring MOG”. The more you engage/play with MOG, the more music you get. MOG CEO David Hyman claims that the tank’s “sophisticated game mechanics” should mean that …
August 18, 2011
They say imitation is the sincerest form of flattery. In today’s world I’m not so sure.
My doubts began when I came across this article on a Chinese power-leveling site for popular MMOG RuneScape . The writer (or more likely the algorithm) has taken an original article about Microtask, sliced it up and loaded it with terms (“seers village”, “Port Khazard”, …
Tags: Boing Boing Cory Doctorow crowd crowdsourcing Facebook Gamification google Hamster microwork mmog National Library of Finland RuneScape SearchingBoing Boing, Cory Doctorow, crowd, crowdsourcing, Facebook, Gamification, google, Hamster, microwork, mmog, National Library of Finland, RuneScape, Searching | Leave a comment
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