Tag Archives: Handhelds


Testing Times

Posted on by Ville Miettinen

Like life, love and the lottery, making mobile phone apps is a gamble. Play your cards right and you’ve got Angry Birds . Get it wrong and your app is left in the store with a two star rating, gathering virtual dust.

Back when Apple’s iPhone had an effective “app monopoly”, developers had it relatively easy. Okay, there was always the problem of getting stuff …

Tags: Android apple BlackBerry crowd crowdsourcing crowdsourcing platform distributed work Handhelds iPhone Tony Soprano utest waze

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