Tag Archives: Jesse Schell
April 17, 2010
… will come packed with its own computer, games, wifi and motion sensors.
Or so says Professor Jesse Schell of Carnegie Mellon University, in a recent presentation at DICE 2010. In a jam-packed 27 minutes, Schell looks at surprising recent trends in the gaming industry, including the enormous popularity and profitability of Farmville, Club Penguin, Webkinz, MafiaWars, Guitar Hero and consoles such as the Wii and Wii Fit. Driving the success of these games are what he calls …
Tags: Carnegie Mellon University Club Penguin DICE Farmville Guitar Hero iPhone Jesse Schell MafiaWars Webkinz weight watchers Wii Wii FitCarnegie Mellon University, Club Penguin, DICE, Farmville, Guitar Hero, iPhone, Jesse Schell, MafiaWars, Webkinz, weight watchers, Wii, Wii Fit | 1 Comment
April 28, 2011
… playing, usually undertaken for enjoyment…with goals, challenges, rules and interactions.” Jesse Schell is somewhat more fun, saying it is simply “a problem solving activity, approached with a playful attitude”.
Although not mentioned in these definitions, a key part of many games is rewards. Checkmate the king – win a chess trophy; explode a bad guy – collect the coins (plus if it’s multiplayer, you get the added buzz of annihilating friends and family).
While such …
Tags: crowd crowdsourcing eBay game game design game mechanics Gamification Jesse Schell microtask microwork Stack Overflow Wikipediacrowd, crowdsourcing, eBay, game, game design, game mechanics, Gamification, Jesse Schell, microtask, microwork, Stack Overflow, Wikipedia | 2 Comments