Tag Archives: metacognitive skills
Games at the museum: Mia Ridge interview
October 12, 2011… With crowdsourcing, the trick is finding tasks that give you the data you need, while matching the skills and abilities of your audience. Csíkszentmihályi’s concept of flow and the idea of the magic circle are both really useful when thinking about crowdsourced game design in intimidating places like museums. In my research, I found invoking the magic circle and providing simple tasks with immediate feedback often help “reluctant gamers” get started. People also love knowing …
BrooklynMuseum, crowd, crowdsourcing, GalaxyZoo, game design, History, microwork, Museum, Museum Resources, Powerhouse Museum | 2 CommentsFrom January to June: six months of micro (and macro) work
July 6, 2011… does Microtask’s hardworking staff make of the year so far? I deployed my expert journalistic skills (i.e. went and annoyed my colleagues with questions) to find out. First up was Harry, our Senior Designer, who revealed he was actually “surprised that people played the games in Digitalkoot”. His doubts weren’t about the games themselves, but that people chose to play them rather than all the other great games available on the net. CTO Otto was more upbeat, describing how he’d …
BBC, Bruce Sterling, business, crowd, crowdsourcing, Helsinki, microwork, new york times, Ville Miettinen | Leave a commentCrowdsourcing and machine translation: the start of a beautiful friendship
June 30, 2011… to develop. Given that computers have only been “evolving” for a few decades, their language skills are really very impressive. I’m convinced that machine-aided translation has enormous potential to help people understand and communicate better. Just as long as we also learn to understand and communicate a bit better with our machines.
Application programming interface, crowd, crowdsourcing, English language, google, Google Translate, Maamme, machine translation, microwork, Wikipedia, William Shakespeare | 3 CommentsCrowdsourcing global development: working theories
May 18, 2011… of Indians with lower incomes, high-school standard education and only basic English and computer skills. After researchers explained the basic concept of Mechanical Turk (it’s not mechanical, there are no Turks), the participants were set a range of simple tasks. The results make uncomfortable reading.
To cut a long study short, every participant in the group failed to complete the tasks. Why? Mainly because people couldn’t navigate Mechanical Turk or follow requestors’ “ad-hoc and …
A (cryptic) case for the crowd
May 9, 2011… Digitalkoot would be!). But once everything is uploaded, the museum does plan to crowdsource the skills of amateur historians and cryptographers to help research and decode the records.
The FBI has reported an “outpouring of responses” to its crowd code appeal. 70 years ago, human-computer intelligence helped to end a war. Now, who knows, maybe it might just catch a killer. So if you’re a math genius, a crossword puzzle freak, or managed to follow the plot of Lost all the way …
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