Tag Archives: microwork
April 7, 2011
… identified in the report are third party gaming services and, more interesting for us, the role of microwork in virtual worlds.
The bottleneck: translating problems into microtasks
The report explains that, although microwork itself requires no technological expertise, converting computational and business problems into microtasks requires a great deal. This is well known to our tech-experts: Digitalkoot, the first Microtask-powered service, combines advanced OCR techniques, human …
Tags: Amazon Mechanical Turk crowd crowdsourcing gamesourcing microtask microwork National Library of Finland Optical character recognition University of Tokyo Ville Miettinen virtual economies virtual economy virtual item workAmazon Mechanical Turk, crowd, crowdsourcing, gamesourcing, microtask, microwork, National Library of Finland, Optical character recognition, University of Tokyo, Ville Miettinen, virtual economies, virtual economy, virtual item, work | 4 Comments
March 21, 2011
… games, social and online games, and serious gaming. Gamification, localization of content and microwork were thoroughly explored, both during the presentations and informally. Other than Microtask, Finnish companies on the fringe of the gaming industry such as Premium Fan Page and Applifier were present and active.
Smaller developers had a blast: Recoil finally presented Rochard, a side scrolling shooter/puzzle game that is pushing Unity where no software has been before. I also …
Tags: alan wake andry birds applifier crowd crowdfunding crowdsourcing crowdsourcing platform distributed work finnish developers games GDC igda microwork premium fanpage remedy rochard rovio san francisco shadow cities stagecraft videogamesalan wake, andry birds, applifier, crowd, crowdfunding, crowdsourcing, crowdsourcing platform, distributed work, finnish developers, games, GDC, igda, microwork, premium fanpage, remedy, rochard, rovio, san francisco, shadow cities, stagecraft, videogames | Leave a comment
March 7, 2011
… fun (though probably not getting to work on time), but the bus stop initiative also has serious microwork potential. With a smart set up, a wide range of companies could use task-based games in similar situations. In addition to the addictive, competitive element of the games, people could be encouraged to participate using incentives such as free fares for completing a set number of microwork tasks.
Gaming the city
The bus stop experiment also shows that itās possible to use …
Tags: crowd crowdsourcing Game Developers Conference Golden Gate Bridge interface microwork san francisco Twitter Web 2.0 Summit widesourcingcrowd, crowdsourcing, Game Developers Conference, Golden Gate Bridge, interface, microwork, san francisco, Twitter, Web 2.0 Summit, widesourcing | Leave a comment
October 14, 2010
… incredible concentration of jaw-dropping scenery, wild parties and gaming companies.
Making microwork a game
This world class gaming industry provided my excuse to return to my favorite destination a few weeks ago, to speak at the Icelandic Gaming Industry (IGI) Conference 2010. In attendance were relevant companies from the gaming world including Gogogic (Vikings of Thule), Betware, and Mindgames.
For Microtask, it was an unmissable opportunity to discuss our vision for …
Tags: Betware CCP distributed work EVE Online Gogogic Icelandic Gaming Industry microtask microwork Mindgames MMO Pablos Holmen The IGI Conference 2010 Vikings of ThuleBetware, CCP, distributed work, EVE Online, Gogogic, Icelandic Gaming Industry, microtask, microwork, Mindgames, MMO, Pablos Holmen, The IGI Conference 2010, Vikings of Thule | Leave a comment
September 12, 2012
What is wisdom? It seems like a simple question, but as any Dungeons and Dragons player knows, there is a difference between wisdom and intelligence. Legendary D&D creator (and awesomely named dude) Gary Gygax explained the distinction: Intelligence is noticing that itās raining. Wisdom is putting up an umbrella.
The wisdom of crowds effect has been on a turbulent …
Tags: Aggregative Contingent Estimation Central Intelligence Agency CIA crowdsourcing Gary Gygax intelligence Mark Lowenthal microtask microwork State Department Wisdom of CrowdsAggregative Contingent Estimation, Central Intelligence Agency, CIA, crowdsourcing, Gary Gygax, intelligence, Mark Lowenthal, microtask, microwork, State Department, Wisdom of Crowds | Leave a comment
← Older posts Newer posts →