Tag Archives: task based labor
Teaching kids to win
October 7, 2010… . Flow is an optimal state of activity where one is totally immersed in the performance of a task. Such a state is common when people strive to achieve a clear, challenging goal that requires the exercise of their skills and abilities. Also important is direct feedback and a sense of personal control. The activity itself can be anything from a microtask to a long, complex game.
If you’ve ever been involved in a competitive game, you probably have experienced the sensation. This is …
Tags: crowdsourcing platform flow game kids learning crowdsourcing Lee Sheldon Mihály Csíkszentmihályi rewards task workers world of warcraft wow
crowdsourcing platform, flow, game, kids, learning crowdsourcing, Lee Sheldon, Mihály Csíkszentmihályi, rewards, task, workers, world of warcraft, wow | Leave a commentMake future history
June 17, 2010… the past, work was defined by roles and positions. In the future, we think it will be increasingly based on tasks. This shift is made possible primarily by the widespread adoption of the internet, along with other developments such as new systems of data aggregation and organization.
Well known examples demonstrating this shift include Wikipedia, Amazon’s crowdsourcing platform Mechanical Turk, the innovation solution Innocentive, and photo database iStockPhoto. These …
Some work is born digital: from gold farmers to game masters
June 1, 2010… or digitizing existing tasks such as design and development, and distributing them to a global labor pool via the Internet.
One aspect of the digitization of work has received less attention than it perhaps deserves. This aspect is the emergence of work that is “born digital”. “Born digital” is a term originally used to denote products such as books and music that are created directly in digital form, as opposed to being digitized versions of analogue materials. It has also been …
Tags: captcha crowdsourcing digital labor human computation Mechanical Turk richard heeks world of warcraft
captcha, crowdsourcing, digital labor, human computation, Mechanical Turk, richard heeks, world of warcraft | 3 CommentsPicture this: introducing the Descriptive Camera
May 16, 2012… text description. Thanks to the popularity of Mechanical Turk, and the relatively high price per task of $1.25, Richardson says that it typically takes between three and six minutes to ‘develop’ each photo.
Tell me a picture
The Descriptive Camera was designed primarily to help categorize all those photos on our hard drives. By including the unique description in each photo file, the Descriptive Camera allows text-searching of photographs. Looking for a picture of a mountain? Just …
Better shred than read: DARPA uses competitive crowdsourcing to revive destroyed documents
January 12, 2012… of everyone else and a full two days before the deadline. The team of only three San Francisco based programmers had just 35 days to complete the task. They spent 600 man-hours spent building the algorithms which made suggestions of shreds that might fit together.
Suspicious finds
DARPA claims they came up with the Shredder Challenge for soldiers to use in the battlefield (presumably for when they find that bunker full of shredded MapQuest directions to the W.M.Ds) and also uncover …
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