Tag Archives: videogames
March 21, 2011
… studios produced Alan Wake and Angry Birds, both topping Time magazine’s top 10 list of videogames for 2010. Rovio ’s Peter Vesterbacka was swamped by people wanting photos, and a chance to find out how he managed to sell 100 million game apps featuring birds, slingshots and green space pigs.
But this success is actually a reflection on the vibrancy of the game development scene in Finland. In the early 90′s we had about 15 people making a living from the games industry. Now …
Tags: alan wake andry birds applifier crowd crowdfunding crowdsourcing crowdsourcing platform distributed work finnish developers games GDC igda microwork premium fanpage remedy rochard rovio san francisco shadow cities stagecraft videogamesalan wake, andry birds, applifier, crowd, crowdfunding, crowdsourcing, crowdsourcing platform, distributed work, finnish developers, games, GDC, igda, microwork, premium fanpage, remedy, rochard, rovio, san francisco, shadow cities, stagecraft, videogames | Leave a comment
April 11, 2011
In high school life was simple (brutal, but simple): popularity equaled coolness. As my math teacher would say, the relationship had both correlation and dependence (for some reason A marks in statistics class failed to improve my social status).
Post-graduation, the world sometimes seems to work in reverse. Take Apple. In 2000, Mac was the hip, underrated indie-kid of …
March 2, 2011
… feeling you get from badly designed software: websites with no “Home” button, buggy videogames, apps that seem to be made for cinema-sized screens instead of mobiles. As every software engineer knows, all programs are supposed to go through “beta” or user testing before they get released. The trouble is that testing is often rushed, done “in house” (rather than by real users) or just ignored. With mobile apps, testing is particularly expensive and time consuming. …Android, apple, BlackBerry, crowd, crowdsourcing, crowdsourcing platform, distributed work, Handhelds, iPhone, Tony Soprano, utest, waze | 1 Comment
January 24, 2011
… Iceland and Denmark: Optimistic and familiar
Iceland, with its famous scenery and videogames industry was an eagerly anticipated destination for Kristoffer. Discussing this little volcanic island Kris says: “I was surprised by how positive everybody was despite the financial situation. Nobody seemed bothered by that…They were all setting up new startups, also the videogame industry was heavily recruiting.” Great vibe aside, Kris admits that some of the island’s rural …
December 7, 2010
… it.” Jane McGonigal
As a teenager, I found most adults just couldn’t see the point of videogames. My own parents never seemed to grasp that games had moved on since the days of Pong and Space Invaders. Despite the obvious coolness of my virtual worlds, mom would perpetually storm up to my room and start yelling about irritating trivia like “school work”, “doing your chores”, and the so called “real world” waiting outside the damn door.
Now, at last, game designer and …
← Older posts